Shot in Lebanon, Syria and Jordan, this essay uses transportation, video, and photography to examine images circulating in a historically charged, and presently war-torn and divided, Middle East. From images of camels in the desert to images of the Arab-Israeli conflict, the video looks at states of mind in relation to actual geographies. The video pays tribute to an unformatted and open-ended documentary approach, and examines modes of access to information such as travel, television and the Internet, while carefully displaying the resulting iconography.
Technology
This piece purports to be about the discontinuation of the much-loved format, Kodachrome, and with it the further endangerment of super-8 film. But it has other agendas of reclamation and personal reckoning that are its true subject matter.
We have come to this place of meaning together, celebrating our un-remaindered completeness. Yet, in our wake endures a long procession of stowaways: misspoken sounds we unconsciously omit, the limitations of our alphabet, the ignored gaps of an imperfect analog, and most recently, these forgetful bits of the virtual. We celebrate the lineage of our information as we celebrate one another, not realizing that the loudest affirmations might come from these unacknowledged, unavoidable participants. With each generation, they say a little bit more, speaking a little bit louder.
Within a backdrop of the natural world, a woman explores a personal relationship with the home artificial intelligence (AI) device, Alexa.
AI and I asks questions as to the nature of what it is to be alive and human, confronting our complex co-dependence with technology.
Taped on Prince Street in Soho, New York City, Skip Blumberg creates a one-word performance. Shouting the word "money" over and over, he attracts the attention of New York's finest. The video crew attempt to explain to the policemen that there is no public disorder as the streets were empty when they began to tape.
The video is an unwitting early example of the reaction of the state to the use of video cameras on the streets.
Social Media Exodus (Call and Response) is part two of Zach Blas's Contra-Internet Inversion Practice series. Contra-Internet Inversion Practice confronts the transformation of the internet into an instrument for state oppression and accelerated capitalism. Invoking a practice of utopian plagiarism, Contra-Internet Inversion Practice experiments with queer and feminist methods to speculate on internet futures and network alternatives.
“Mining an ironic vein by turning technology against itself, AlienNATION undercuts the sociological ramifications of modern living. It is an astounding compendium of sci-fi images, textbook diagrams, special effects, and studio props, which together build multiple readings of the alien, the mysterious, and the obscure in American culture.
The third video of the installation Touch Parade, which as a whole explores “plastic love” or fetish culture and the assimilation of marginalized sexuality on the internet. In questioning what is an explicit and/or illicit image, fetishes found on YouTube that consist of banal gestures, are re-performed. Unlike other pornographic content, these videos evade censoring because they are not culturally recognized as representations of sexuality.
Director Jonathan Reiss and cinematographer/editor Leslie Asako Gladsjo traveled to Europe with Survival Research Laboratories to produce this entertaining and challenging portrait of the innovative group of artist technicians. The tape shows their machines in action and provides insight to their inspirations, political objectives, and budgetary constraints. The tape also reveals SRL’s efforts to confound and confront their foreign audiences with an artform that is, perhaps, uniquely American.
Ouroboros: Music of the Spheres is Chapter 3 of Mysterium Cosmographicum.
"Positing a linear continuum, with 'nothing' at one end of the spectrum and 'something' at the other, at what point does 'nothing' become 'something?'"
In part a remake of Hollis Frampton’s Gloria! (1979), in part a repurposing of hacked, 16-bit video game technology, The Well of Representation asks us to reconsider our fear of the liminal. Following the convergent narratives of several voices, ranging from the linearly historical to the cybernetically personal, we come to understand the journey ahead: searching from interface to interface, knowing that whatever home we find will be a collaborative compromise. One where we might live beyond our representations and finally come to say what we mean.
A post-apocalyptic computer animated vision of humanity lost in an industrial wasteland, Maxwell's Demon was animated on a low-cost, consumer computer model - an IBM PC. The tape takes its title from an early 20th-century physics theory postulating the existence of an impossible intelligence, a being that knew the exact location, energy, and direction of every particle in the entire universe - something akin to your home computer, but a lot bigger."
In this hour-long video, Dan Sandin demonstrates and explains in detail on modules of the Sandin Image Processor. Beginning with a playful and amateurish set up segment, Dan introduces his new invention, which he hints will be duplicated by Phil Morton shortly.
Sunstone tracks Fresnel lenses from their site of production to their exhibition in a museum of lighthouses and navigational devices. It also examines the diverse social contexts in which optics are implicated, contrasting the system of triangular trade that followed the first European arrivals in the ‘New World’ with the political potential seen in Op art in post-revolutionary Cuba.
“All that is solid melts into air, all that is holy is profaned, and man is at last compelled to face with sober senses his real conditions of life, and his relations with his kind.”
— Karl Marx and Friedrich Engels, The Communist Manifesto, 1848
Hatsune Miku is a co-creation platform, personified by a cute and oddly seductive animated character. Fans bring her to life by creating content that she “delivers”. Her entire persona: lyrics, music and animation – is fan created, and that's her charm. Cosplaying Hatsune Miku, Ann Oren goes to Tokyo for a performative journey among these fans and explores the Miku phenomenon as an expression of collective fantasy. The habits of Miku's fans is a familiar exaggeration of our social media habits, that flood us with crowd creativity.
What do a luxury automobile, a cymbal, and a wall clock all have in common? What are the diverse attachments and experiences produced by those who make these things and those who consume them? What exchanges take place through the object itself—sensually, esthetically, abstractly? We often forget that most of the things we use are made by the labor of others, often in distant places, living dramatically different, diverse lives. What do these objects mean to them? How does their labor, their aspirations, their sense of alienation or satisfaction connect to ours?
This video highlights several narratives concerning video surveillance—not to reiterate the conventional privacy argument but rather to engage the desire to watch surveillance materials and society’s insatiable voyeurism. A variety of subjects recount their interactions with surveillance—getting caught in the act of stealing or watching pornography, being discouraged from making an illegal ATM withdrawal—and question technological determinism, asking whether we choose to develop technology or technology shapes our choices.
Intertwining associated experiments in image and sound generation using AI, Nearest Neighbor focuses on language acquisition and mimicry between humans, birds and machines, asking fundamental questions about consciousness, learning and understanding. The film is a contemporary reflection on the state of technology in relation to the natural world. It asks us to think about what we want from inter-species communication and what we expect from technologies that aspire to substitute for living beings.